@startuml
sprite $video_camera [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000279AAAAAAAAAAAAAAAAAA830000000000000000000
00000AFFFFFFFFFFFFFFFFFFFFFFFB1000000000003DA000
0001DFFFFFFFFFFFFFFFFFFFFFFFFFE20000000004FFF400
000BFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000004FFFF500
004FFFFFFFFFFFFFFFFFFFFFFFFFFFFF60000004FFFFF500
009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000004FFFFFF500
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00003FFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0004FFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF003FFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF03FFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4FFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFBFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0BFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00BFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000BFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000BFFFFFFF500
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000BFFFFFF500
007FFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000BFFFFF500
001EFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000BFFFF500
0005FFFFFFFFFFFFFFFFFFFFFFFFFFF8000000000BFFF500
00006FFFFFFFFFFFFFFFFFFFFFFFFF800000000000BFF200
000002AFFFFFFFFFFFFFFFFFFFFFB4000000000000053000
000000002333333333333333332000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_VIDEO_CAMERA(_alias) ENTITY(rectangle,black,video_camera,_alias,FA VIDEO_CAMERA)
!define FA_VIDEO_CAMERA(_alias, _label) ENTITY(rectangle,black,video_camera,_label, _alias,FA VIDEO_CAMERA)
!define FA_VIDEO_CAMERA(_alias, _label, _shape) ENTITY(_shape,black,video_camera,_label, _alias,FA VIDEO_CAMERA)
!define FA_VIDEO_CAMERA(_alias, _label, _shape, _color) ENTITY(_shape,_color,video_camera,_label, _alias,FA VIDEO_CAMERA)
skinparam folderBackgroundColor<<FA VIDEO_CAMERA>> White
@enduml